Talk
Sponsored
Virtual
LiveDay NYC
LiveDay LDN
On demand
BST
EDT

From VDI to Kubernetes: How Topgolf rebuilt its game platform for performance and scale

This session explores how Topgolf modernized its game platform by replacing legacy virtual desktop infrastructure with containerized Unity games orchestrated on Kubernetes, delivering improved scalability, performance, and operational control.
Topgolf’s game platform was constrained by outdated hardware and a costly virtual desktop infrastructure that hindered automation and scalability. To address these limitations, Ethan Lilly and his team led a comprehensive rearchitecture, replacing traditional VDI with PXE-booted touchscreens equipped with built-in GPUs. These devices were integrated into Kubernetes clusters, allowing the team to deploy and manage Unity game instances inside Linux-based containers.
The new architecture significantly reduced latency, enhanced reliability, and provided greater flexibility at scale - all while simplifying maintenance. In this session, Lilly shares the technical journey behind this transformation, including key design decisions, implementation challenges, and lessons learned. Attendees will gain insight into how Kubernetes and edge computing enabled Topgolf to build a robust and future-ready game platform.
Talk
Sponsored
Fr 27 June
Virtual
Virtual
Virtual
On demand

From VDI to Kubernetes: How Topgolf rebuilt its game platform for performance and scale

This session explores how Topgolf modernized its game platform by replacing legacy virtual desktop infrastructure with containerized Unity games orchestrated on Kubernetes, delivering improved scalability, performance, and operational control.
Fr 27 June
EDT time
EDT
CEST
EDT
BST
Presented by
Panelist
Panelist
Panelist
Moderator
Ethan Lilly
Senior Engineering Manager, Topgolf
Tell everyone
Topgolf’s game platform was constrained by outdated hardware and a costly virtual desktop infrastructure that hindered automation and scalability. To address these limitations, Ethan Lilly and his team led a comprehensive rearchitecture, replacing traditional VDI with PXE-booted touchscreens equipped with built-in GPUs. These devices were integrated into Kubernetes clusters, allowing the team to deploy and manage Unity game instances inside Linux-based containers.
The new architecture significantly reduced latency, enhanced reliability, and provided greater flexibility at scale - all while simplifying maintenance. In this session, Lilly shares the technical journey behind this transformation, including key design decisions, implementation challenges, and lessons learned. Attendees will gain insight into how Kubernetes and edge computing enabled Topgolf to build a robust and future-ready game platform.
Talk
Sponsored
Virtual
LiveDay NYC
LiveDay LDN
On demand
Fr 27 June

From VDI to Kubernetes: How Topgolf rebuilt its game platform for performance and scale

This session explores how Topgolf modernized its game platform by replacing legacy virtual desktop infrastructure with containerized Unity games orchestrated on Kubernetes, delivering improved scalability, performance, and operational control.
CEST
BST
EDT
Duration:
90min
60min
Presented by
Tell everyone
Topgolf’s game platform was constrained by outdated hardware and a costly virtual desktop infrastructure that hindered automation and scalability. To address these limitations, Ethan Lilly and his team led a comprehensive rearchitecture, replacing traditional VDI with PXE-booted touchscreens equipped with built-in GPUs. These devices were integrated into Kubernetes clusters, allowing the team to deploy and manage Unity game instances inside Linux-based containers.
The new architecture significantly reduced latency, enhanced reliability, and provided greater flexibility at scale - all while simplifying maintenance. In this session, Lilly shares the technical journey behind this transformation, including key design decisions, implementation challenges, and lessons learned. Attendees will gain insight into how Kubernetes and edge computing enabled Topgolf to build a robust and future-ready game platform.
Talk
Sponsored
Virtual
LiveDay NYC
LiveDay LDN
On demand
BST
EDT

From VDI to Kubernetes: How Topgolf rebuilt its game platform for performance and scale

This session explores how Topgolf modernized its game platform by replacing legacy virtual desktop infrastructure with containerized Unity games orchestrated on Kubernetes, delivering improved scalability, performance, and operational control.
Presented by
Panelist
Panelist
Panelist
Host
Ethan Lilly
Senior Engineering Manager, Topgolf
Tell everyone
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